Description

Rediscover the breathtaking world of Windstorm. Delve into the fascinating story of Mika, a girl known as a horse whisperer, as she befriends the majestic black stallion called Windstorm – with fully updated graphics and a new photo mode! After a long day of adventuring across the beautiful hills of Kaltenbach, take care of your animal friend with all of your love! Grooming, scraping out hooves and much more is necessary to keep your newly made friend in good shape. Windstorm is happy when you clean his stable or play around with him in the paddock. In return, he will always be by your side during your adventures and you will push each other to become the best you can be!

History

Based on the successful Windstorm movies and best-selling books, experience exciting riding tasks together with Windstorm and freely explore the breathtaking surroundings of the Kaltenbach estate.

Features

  • Freely explore the breathtaking surroundings of the Kaltenbach estate
  • Ride alongside other horses!
  • Look for hidden objects!
  • Try to become the racing champion!
  • take care of your animal friend with all of your love!
  • Numerous secrets and hidden locations are waiting to be discovered!

Videos

Announcement TrailerYouTube

Launch TrailerYouTube

Images

Gamesmarkt
Article: Link.

About Sleeprunner Studios

Boilerplate
Sleeprunner Studios is a a small Indie Developer Studio based in Bayreuth, Germany. The company was founded in early 2020 with the goal to develop core games for PC and consoles, and specializes in developing 3D games in the Unreal Engine. Aside from game development the studio offers services in the fields of 3D Visualization, VR, Technical Consulting, and Software Development.
More information
More information on Sleeprunner Studios, our logo & relevant media are available here.

Sleeprunner Studios Credits

[For the full credits list please look in the game]
Sebastian Kuehn
Creative Direction, Producing, Level Design
Josef Buchner
Game Design, Programming, UI Programming
Andreas Moder
Programming, VFX
Johannes Monsch
3D Art, Character Art
Tim Keil
Technical Art, Animation